Below is a sampling of the scripts I've written for Blender and Maya. I love to develop tools that connect applications and make working fun.
Onion Skin Tools
Onion Skin Tools is a Blender addon that brings animators an efficient and flexible onion skinning solution to Blender's viewport.
Re-Face! is a facial mocap addon for Blender, available for purchase on the Blender Market. It is the first - and currently, only - addon available for efficient retargeting of facial motion capture data to a character's facial rig.
Unlike Maya, Blender has no native keyframe-moving capabilities within its timeline. The Key Mover tool is intended to replicate the capabilities of Maya's timeline within Blender's timeline window, complete with keyframe-copying tools.
Animation Quick Tools
Animation Quick Tools is an addon for animators working in Blender, providing quick access to frequently-used settings and keyframe manipulations right in the 3D Viewport that would otherwise need to be done in the F-Curve editor or Dopesheet.
A joint-based facial rig generator for Maya, written in MEL. It creates a facial rig with controls that can be grouped under a selected head joint for easy appending to existing body rigs.