• Home
  • About
  • Contact
  • Blog

Joel Daniels
[CG Generalist]

My name is Joel Daniels.  I am a multi-skilled computer graphics artist working in 3D and 2D.
From modeling to rendering to developing pipeline tools, I can deliver quality results to meet the needs of your project.

LEARN MORE ABOUT ME

Gallery

Scripts

Below is a sampling of the scripts I've written for Blender and Maya.  I love to develop tools that connect applications and make working fun. 
Onion Skin Tools
Onion Skin Tools is a Blender addon that brings animators an efficient and flexible onion skinning solution to Blender's viewport. 

Re-Face!
Re-Face! is a facial mocap addon for Blender, available for purchase on the Blender Market.  It is the first - and currently, only - addon available for efficient retargeting of facial motion capture data to a character's facial rig.  

Key Mover
Unlike Maya, Blender has no native keyframe-moving capabilities within its timeline. The Key Mover tool is intended to replicate the capabilities of Maya's timeline within Blender's timeline window, complete with keyframe-copying tools.
  • Key Mover on bitbucket

Animation Quick Tools
Animation Quick Tools is an addon for animators working in Blender, providing quick access to frequently-used settings and keyframe manipulations right in the 3D Viewport that would otherwise need to be done in the F-Curve editor or Dopesheet. 

jdFacialRig
A joint-based facial rig generator for Maya, written in MEL.  It creates a facial rig with controls that can be grouped under a selected head joint for easy appending to existing body rigs. 
  • jdFacialRig on bitbucket

Demo Reel


Sketchfab

Galoot by Joel on Sketchfab

Powered by Create your own unique website with customizable templates.